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Check supported systems

Check this page before you roll Blink out, so nobody finds out mid-call that a computer is not supported.

Support tool (one-off sessions)Access agent (unattended)
Windows 10 or later, 64-bit (x64)YesYes
macOS 12.3 or later, Apple silicon or IntelYesNot available
LinuxNoNo
iPhone, iPad, Android, ChromeOSNoNo
  • Support is for a session with someone sitting at the computer: they enter a code on your Blink address and run the support tool. Nothing stays installed. See Run the support tool.
  • Access is for computers you reach when nobody is there. The Access agent installs as a Windows service and stays connected. See Install the Access agent on Windows.

Technicians work in a web browser: they sign in to the console at your Blink address and view sessions in a browser tab. There is nothing to install on the technician’s computer.

On Blink Cloud, IZT runs the server and there is nothing to check here. On premises, Blink needs a dedicated server running Debian 13 (x64), from 2 vCPU, 4 GB of memory and 64 GB of SSD storage, plus space for recordings. See Server requirements.

Every Blink connection starts from the computer you support. Nothing needs to reach in to that computer, so you do not open any inbound ports at the customer’s site.

  • Required: the computer reaches your Blink address over HTTPS (TCP port 443).
  • Recommended: it can also reach the server’s media and relay ports, which gives the smoothest picture. When only HTTPS gets through, the Access agent and the support tool still relay their connection over port 443.

For Blink View, the customer’s phone must reach your Blink address over HTTPS from wherever it is, usually mobile data or a guest network. A server activated online creates Blink View codes over its existing connection to build.blink.izt.app (443/TCP), the same one it uses for online activation; there is nothing extra to open.

If you run your own server, the ports to open on the server side are listed in Install Blink on your own server.